Sydney based game designer with a passion for interactive storytelling
ABOUT ME
Hello! My name is Tate and I’m a junior game designer with a specialist focus on narrative and world design. Games are my most enduring passion, and I believe strongly in their potential to tell incredible stories and create compelling experiences.
Check out my work below and follow me online if you want to keep up to date with what I’m working on currently. I’m currently open to work, particularly in the fields of narrative and quest design.
LinkedIn | An overview of my skills, career goals and educational background
itch.io | View and download all my games here
Linktree | All my social media links
ALL GAMES
DUST DEVIL
A rogue-lite vehicle shooter set in a hostile desert wasteland. Build and customise your rig with an arsenal of weapons and battle swarms of mutant creatures.
HINDSIGHT
A first-person puzzle game set in a child’s imagination, revolving around the use of forced perspective to solve environmental puzzles.
THE CRYSTAL SEA
A first-person adventure game about a lonely android wandering a frozen earth, tasked with exploring and repairing dilapidated infrastructure.
PSYCHOPOMP
A narrative game set in a subway system inhabited by the souls of the dead. Keep your passengers alive and prevent the train from being infiltrated by hostile spirits.
ASHES TO ASHES
Set in a war-torn city beset by a deadly epidemic, play as a doctor struggling to keep his patients alive while desperately searching for a cure to the disease.
INVICTUS
A UI-based prototype for a combat game based around the life of a Roman gladiator. Customise your weapon loadout and defeat all the arena champions.